OudsTextInput class
OudsTextInput
is a customizable text input field that allows users
to enter, edit, or read text.
This version supports fully configurable styling, including prefix and suffix icons, error states, loading states, and helper or error messages.
Accessibility is supported: you can provide a hint for screen readers to inform the user of possible actions, for example: "Placeholder".
Parameters:
- controller: The text controller linked to this input.
- focusNode: The focus node to manage focus state.
- enabled: Whether the input is enabled.
- readOnly: Whether the input is read-only.
- keyboardType: The type of keyboard to display.
- decoration: An
OudsInputDecoration
object to configure label,
Simple example:
OudsTextField(
controller: myController,
decoration: OudsInputDecoration(
labelText: 'label',
hintText: 'Placeholder', // Accessibility hint
prefixIcon: 'assets/ic_heart.svg',
),
);
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatefulWidget
- OudsTextInput
- Implementers
Constructors
- OudsTextInput.new({Key? key, TextEditingController? controller, FocusNode? focusNode, bool? enabled = true, bool? readOnly = false, TextInputType? keyboardType, required OudsInputDecoration decoration})
Properties
- controller → TextEditingController?
-
final
- decoration → OudsInputDecoration
-
final
- enabled → bool?
-
final
- focusNode → FocusNode?
-
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- keyboardType → TextInputType?
-
final
- readOnly → bool?
-
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
createElement(
) → StatefulElement -
Creates a StatefulElement to manage this widget's location in the tree.
inherited
-
createState(
) → State< OudsTextInput> -
Creates the mutable state for this widget at a given location in the tree.
override
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Static Methods
-
buildIcon(
BuildContext context, String assetName, OudsTextInputControlState controlTextInputState, bool isError) → Widget