OudsTag class
A tag is a small element that shows short info like a label, keyword, or category. It helps users quickly find, group, or understand content. Tags can stay in place or be removed, and can include icons or actions like close or edit.
This version of the tag uses the text only layout which is the most used layout. Other layouts are available for this component: text + icon, text + bullet and text + loader.
parameters :
- status : The tag's status, OudsTagStatus influencing its color and style (e.g., negative, positive, warning).
- size : The size of the tag, OudsTagSize such as small or default, to fit various visual needs.
- label : A text to display inside the tag.
- icon : An optional SVG asset name to display an icon within the tag.
- hierarchy: The Tag appearance based on its OudsTagHierarchy.
- layout: Defines the layout to be used for the tag OudsTagLayout.
Styling details :
- The background color is determined by the status, using OudsTagStatus.
- The size and margins are adjusted according to the badge size via OudsTagSize.
You can use OudsTag like this :
Text only tag :
This is the default layout of the component.
OudsTag(
label: 'Label',
status: OudsTagStatus.accent,
size: OudsTagSize.small,
layout : OudsTagLayout.textAndBullet
);
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatefulWidget
- OudsTag
Constructors
- OudsTag.new({Key? key, required String label, OudsTagStatus status = OudsTagStatus.neutral, OudsTagHierarchy hierarchy = OudsTagHierarchy.emphasized, OudsTagSize? size = OudsTagSize.defaultSize, String? icon, OudsTagLayout layout = OudsTagLayout.textOnly})
-
const
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- hierarchy → OudsTagHierarchy
-
final
- icon → String?
-
final
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- label → String
-
final
- layout → OudsTagLayout
-
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- size → OudsTagSize?
-
final
- status → OudsTagStatus
-
final
Methods
-
createElement(
) → StatefulElement -
Creates a StatefulElement to manage this widget's location in the tree.
inherited
-
createState(
) → State< OudsTag> -
Creates the mutable state for this widget at a given location in the tree.
override
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Static Methods
-
buildIcon(
BuildContext context, String? assetName, OudsTagStatus controlItemState, OudsTagHierarchy hierarchy, double width, double height) → Widget