OudsBadge class
An OUDS badge widget.
A custom Badge widget for user interface, allowing display of various statuses, sizes, icons, or labels. This component is designed to adapt to different visual contexts based on its parameters.
parameters :
- status : The badge's status, influencing its color and style (e.g., negative, positive, warning).
- size : The size of the badge, such as medium, large, etc., to fit various visual needs.
- label : An optional text to display inside the badge, often used for numbers or status texts.
- icon : An optional SVG asset name to display an icon within the badge, complementing or replacing the label.
- child : A custom widget to insert inside the badge for advanced customization.
Styling details :
- The background color is determined by the status, using
OudsBadgeStatus
. - The size and margins are adjusted according to the badge size via
OudsBadgeSize
.
You can use the above example to implement the Badge component in your project, customizing parameters as needed.
Usage example :
OudsBadge(
status: OudsBadgeStatus.negative,
size: OudsBadgeSize.large,
label: '120',
icon: 'assets/ic_heart_badge.svg',
child: Icon(Icons.favorite), // Replace with your child widget";
);
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatefulWidget
- OudsBadge
Constructors
- OudsBadge.new({Key? key, required OudsBadgeStatus status, OudsBadgeSize? size = OudsBadgeSize.medium, String? label, String? icon, Widget? child})
-
const
Properties
- child → Widget?
-
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- icon → String?
-
final
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- label → String?
-
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- size → OudsBadgeSize?
-
final
- status → OudsBadgeStatus
-
final
Methods
-
createElement(
) → StatefulElement -
Creates a StatefulElement to manage this widget's location in the tree.
inherited
-
createState(
) → State< OudsBadge> -
Creates the mutable state for this widget at a given location in the tree.
override
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited